Rather than your weapon determining your power level it now serves to augment that choice.
Back in Vermintide your character growth pretty much came entirely from your upgrading of your weapons, which in turn gave you more power. Character Levels are now your main means of progression.Here's how Vermintide 2's loot system has been changed. The idea is to make everything that drops for you more potentially useful and to ensure that anything that drops is actually potentially useful, since utterly useless stuff for your character of choice would drop way too often in the original Vermintide. The changes aim to make the game more interesting at all levels, trying to ensure that once you reach a certain point all low-end, common loot won't be worthless. In Vermintide 2 that loot system has been significantly reworked in a few key ways.
It was difficult to get good loot, with the numbers for the drops players would really want not really adding up to something that felt entirely fair. The original Vermintide was a pretty great power fantasy, online co-op time sink, but one of its most frustrating aspects was loot and character progression. After coming in for criticism last time around, Vermintide 2 features an all-new loot system.Ī major point of focus for the team behind Warhammer: Vermintide 2 was improving the game's loot system.